12 November 2011
10 November 2011
08 November 2011
I can't believe it's done. I was getting so stuck with this sculpture. Very draining project, but i learned a lot :)
If I have time at the end of semester, I might redo the normal map and and sculpt the hair better, as well as solve some rigging issues. But right now I really ran out of time on this.
And here's the original hipoly mesh in progress: