16 August 2011

pigman retopo

Tweaked the pigman in Zbrush some more and thought I should try retopologising it. For this one I used 3D coat. Works well, but I haven't done modelling in so long it looks like total crap :/ Trying to maintain a reasonable polycount with all the nessesary edgeloops=epic fail. The nose and chin have way too many polys that don't contribute to anything. Maybe I should restart :/

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